Gladiator
Kugans
Gladiator Specialization
ID : 4840
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | AGI |
| 3 | DEX |
| 4 | AGI |
| 5 | STR |
Gladiator Force
ID : 4841
Type : Active
Max Level : 5
Cost to learn : 1
SP Cost : 7/9/11/13/15
Cooldown : 2 seconds
Description : Next attack will add Additional Attack improved by target's STR. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
| Level | Skill |
|---|---|
| 1 | 200% Battle Damage |
| 2 | 250% Battle Damage |
| 3 | 300% Battle Damage |
| 4 | 350% Battle Damage |
| 5 | 400% Battle Damage |
Gladiator Accuracy
ID : 4842
Type : Active
Max Level : 5
Cost to learn : 1
SP Cost : 7/9/11/13/15
Cooldown : 2 seconds
Description : Next attack will add Additional attack improved by target's DEX. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
| Level | Skill |
|---|---|
| 1 | 200% Battle Damage |
| 2 | 250% Battle Damage |
| 3 | 300% Battle Damage |
| 4 | 350% Battle Damage |
| 5 | 400% Battle Damage |
Gladiator Offensive
ID : 4843
Type : Active
Max Level : 5
Cost to learn : 1
SP Cost : 7/9/11/13/15
Cooldown : 2 seconds
Description : Next attack will add Additional attack which improves user's ATK by 10/20/30/40/50 for 7 seconds. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it. This Additional Attack consumes Ki stack to increases it's damage by 4% per Ki stack used (max doubled damage at 25 stacks)
| Level | Skill | Effects |
|---|---|---|
| 1 | 100% Battle Damage | +10 ATK |
| 2 | 150% Battle Damage | +20 ATK |
| 3 | 200% Battle Damage | +30 ATK |
| 4 | 250% Battle Damage | +40 ATK |
| 5 | 300% Battle Damage | +50 ATK |
Gladiator Defensive
ID : 4844
Type : Active
Max Level : 5
Cost to learn : 1
SP Cost : 7/9/11/13/15
Cooldown : 2 seconds
Description : Next attack will add Additional attack which improves user's DEF by 2/4/6/8/10 for 7 seconds. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it. This Additional Attack consumes Ki stack to increases it's damage by 4% per Ki stack used (max doubled damage at 25 stacks)
| Level | Skill | Effects |
|---|---|---|
| 1 | 100% Battle Damage | +2 DEF |
| 2 | 150% Battle Damage | +4 DEF |
| 3 | 200% Battle Damage | +6 DEF |
| 4 | 250% Battle Damage | +8 DEF |
| 5 | 300% Battle Damage | +10 DEF |
Gladiator Stop
ID : 4845
Type : Active
Max Level : 5
Cost to learn : 1
SP Cost : 7/9/11/13/15
Cooldown : 2 seconds
Description : Next attack will add Additional attack which inflicts Stop at 50% chance for 0.4/0.8/1.2/1.6/2 seconds. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it. CRIT% chance to have doubled duration.
| Level | Skill | Effects |
|---|---|---|
| 1 | 100% Battle Damage | Stop lasts 0.4sec |
| 2 | 150% Battle Damage | Stop lasts 0.8sec |
| 3 | 200% Battle Damage | Stop lasts 1.2sec |
| 4 | 250% Battle Damage | Stop lasts 1.6sec |
| 5 | 300% Battle Damage | Stop lasts 2sec |
Gladiator Confusion
ID : 4846
Type : Active
Max Level : 5
Cost to learn : 1
SP Cost : 7/9/11/13/15
Cooldown : 2 seconds
Description : Next attack will add Additional attack which inflicts Confusion at 50% chance for 6/8/10/12/14 seconds. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it. If target is already Confused when hit, the Additional Attack inflicts 250/500/750/1000/1250% damage instead (doubled on monsters).
| Level | Skill | Effects |
|---|---|---|
| 1 | 100% Battle Damage | Confusion lasts 6sec |
| 2 | 150% Battle Damage | Confusion lasts 8sec |
| 3 | 200% Battle Damage | Confusion lasts 10sec |
| 4 | 250% Battle Damage | Confusion lasts 12sec |
| 5 | 300% Battle Damage | Confusion lasts 14sec |
Gladiator Combo
ID : 4847
Type : Passive
Max Level : 5
Cost to learn : 5
Description : Enable the use of Endure.
| Level | Skill |
|---|---|
| 1 | Endure Level 2 |
| 2 | Endure Level 4 |
| 3 | Endure Level 6 |
| 4 | Endure Level 8 |
| 5 | Endure Level 10 |
Already in Skill Tree : When attacked while under Endure effects the next Additional Attack upon being hit will deal 20/40/60/80/100% more damage in the formula. Also 20/40/60/80/100% chance to grant a Ki stack (1 per second maximum). Ki stack last for 7 seconds, refreshed with every Ki stack added, max 25 stack. Ki stack goes back to 0 if no Ki stack is granted in the 7 seconds or if an Additional Attack uses the stack to increase its damage.
- If Gladiator Force or Gladiator Accuracy :
| Level | Skill |
|---|---|
| 1 | 190% Battle Damage |
| 2 | 230% Battle Damage |
| 3 | 270% Battle Damage |
| 4 | 310% Battle Damage |
| 5 | 350% Battle Damage |
- If any other Additional Attack :
| Level | Skill |
|---|---|
| 1 | 120% Battle Damage |
| 2 | 140% Battle Damage |
| 3 | 160% Battle Damage |
| 4 | 180% Battle Damage |
| 5 | 200% Battle Damage |
Gladiator Combo II
ID : 4848
Type : Passive
Max Level : 5
Cost to learn : 5
Description : Enable the use of Auto Berserk.
| Level | Skill |
|---|---|
| 1 | Auto Berserk Level 1 |
| 2 | Auto Berserk Level 2 |
| 3 | Auto Berserk Level 3 |
| 4 | Auto Berserk Level 4 |
| 5 | Auto Berserk Level 5 |
Already in Skill Tree : An Additional Attack have 40/80/120/160/200% chance to be improved depending on user's lost HP. Also using an Additional Attack has 20/40/60/80/100% chance to grant a Ki stack (1 per second maximum). Ki stack last for 7 seconds, refreshed with every Ki stack added, max 25 stack. Ki stack goes back to 0 if no Ki stack is granted in the 7 seconds or if an Additional Attack uses the stack to increase its damage.
Gladiator Trample
ID : 4849
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 15
Casting Time : 1 second (interruptible)
Duration : 60 seconds
Description : While active, each Additional Attack inflicts 50/100/150/200/250% battle damage to other targets in a 5 x 5 area around the targeted enemy. Those Battle Damage are decreased by DEF and bears Neutral element. Also 20/40/60/80/100% chance to grant a Ki stack per additional targets. Ki stack last for 7 seconds, refreshed with every Ki stack added, max 25 stack. Ki stack goes back to 0 if no Ki stack is granted in the 7 seconds or if an Additional Attack uses the stack to increase its damage.